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Micro machines world series split scream
Micro machines world series split scream











In addition to this, with the AI focusing on attacking other players rather than aiding with the objective, each game feels drawn out and boring.

micro machines world series split scream

It’s difficult for people who have been playing the game for hours to keep up with the action, let alone brand new players entering the arena for the first time. Codemasters have crammed twelve cars, each with their own unique stats and abilities into a single arena. The reason why the Battle Modes are so disappointing is because it’s so hectic. Again, you’d better get used to playing against the AI because you’ll be making yourself familiar with them in every single game. You can expect to wait on average more than one hundred seconds before entering into any game, and most of the time you’ll be playing with the likes of Spider, Chen and Jethro (the lads). I don’t believe the inclusion of real players will have made any of the Battle Modes better but at least it would’ve made the queue times shorter. I’ve been playing World Series almost every day since the game launched on both PlayStation 4 and Steam, so far I’ve yet to see more than six humans in any game thus far. Up to twelve players are now able to participate in Capture the Flag, Bomb Delivery and King of the Hill… however, it is very unlikely you will ever get to play alongside twelve real humans. With the focus shifting towards online play, the most notable addition to World Series would have to be the Battle Modes. This omission isn’t too surprising considering the online focus, but it would’ve been nice to keep that legacy going. On the flipside, those that want to play with seven friends will miss the local eight player support. Featuring only ten tracks in Race and Elimination mode, I imagine there wouldn’t be much to make a single player game out of. I don’t want to have to keep comparing Micro Machines: World Series to the previous entries in the series, but if Micro Machines V3 (a PlayStation 1 game) can include a campaign mode then surely this one can too? Perhaps the reason World Series lacks any sort of continuous single player content is due to the lack of available racetracks. Players will be surprised to find that there is no campaign mode of any sort, let alone any type of single player content aside from playing one off games against the AI. This ruins the ‘just one more game’ effect as the interludes take up one-third of the time spent playing the game.įor a £20/$25 game, you’d expect more content that what World Series is offering. World Series doubles this number to ten seconds for both the local and online versions of Elimination. In previous Micro Machines games, players only had to wait five seconds between rounds. Elimination mode is a staple of Micro Machines in which players race each other on the same screen until one remains.

micro machines world series split scream

Remember Codemasters’ mobile racing game, Toybox Turbos? It doesn’t take much to assume what became of that game…Īnother area where Micro Machines: World Series is noticeably slower is during the interlude periods of Elimination mode. Micro Machines: World Series kills any of that magic right off the bat with the slow pace of the driving – it doesn’t even feel like Micro Machines anymore. Okay, there aren’t many games where you can say that at all, and that’s part of the magic of the IP. There aren’t many games where you can say how excited you are after knocking your friends off the edge of a toilet seat. The Micro Machines series is practically synonymous with local couch multiplayer. Micro Machines: World Series reminds us that not all games can be seamlessly translated into the modern age, much to fans’ disappointment. A lot has changed in this time: online multiplayer has almost replaced local multiplayer entirely, extra content through paid DLC is now the norm, pre-order bonuses for extra advantages in-game online and of course, loot boxes that give you things you don’t want in exchange for real money. It’s been eleven years since Micro Machines V4 launched for the PlayStation 2.













Micro machines world series split scream